A teaser for my WIP UDK real time scene. these assets are not prominent in the UDK shot so i am showcasing their higher res version in the teaser render. will update a UDK capture of a similar angle for the fun of comparison soon.
If the textures are for a online Mulitplayer FPS like First Assault, i can still optimise further. but since this is for art showcase, i did not want to sacrifice quality over non-existent game play requirements.
|
Damaged building texture 01 |
|
Damaged building texture 02 | | | | | | | | |
|
wrecked submarine texture 01 |
|
wrecked submarine texture 02 | |
No comments:
Post a Comment